The Nowhere Part 1: Welcome to God-Skull

Prepartion

 * Scourpax uses Sending to contact Professor Winkleboop
 * Gurney looks through his stolen papers and finds that he has a bunch of addresses
 * Carneliean breaks up with Cesta Melora

Hortense & Husbands jewelers

 * The party raids a jewelry store, Hortense & Husbands.
 * A high elf wearing a fancy braid, a bejeweled cloak, and nothing else is terrified to see them, although hides it well. He leaves and once he's pretty far away puts on a disguise and then goes into another building.
 * The party find nothing suspicious at the jeweler, but they do scare the shopkeeper, Barnington Hortense, pretty badly. Barnington agrees to send the transitional government records of any sales made to Lord Argyle.

Professor Winkleboop

 * Professor Winkleboop arrives, being teleported by her colleague Damiar, an old elf professor with a focus on intra-planar transit
 * Winkleboop calls Scourpax "Paxy"
 * Winkleboop looks at some notes and the planolabe and tells the party to go investigate the incursion.

Communing with the River

 * Coco pours salt water from her alchemy jug into the river to try to commune with The Mother Jug to learn about the physical nature of the threat
 * The ritual reveals to her that in order to communicate with the mother jug she must travel somewhere

The Nightmare

 * Gurney has a nightmare about seeing himself when he was with Astra
 * The party shares in the nightmare
 * [ SOMEONE ELSE PLEASE UPDATE THIS SECTION ]

The Portal

 * The party travels to the incursion, a day and a half away from Tivoli
 * it is a strange hole that appears to be full of stars and lightning and shifting shapes of black and white with no discernible pattern
 * It emits a roaring sound like the rustling of leaves or crinkling of paper, or like scratching or rubbing
 * scourpax experiments with dipping a squirrel into the portal hole, and finds it physically unharmed by the experience

The Nowhere

 * The party jumps into the portal
 * they fall to the strange not-quite-ground and take psychic falling damage
 * Coco receives a vision from the mother jug, telling her that to save her home she must work from outside it first, before traveling to it
 * they see a blue light in the distance
 * they are chased by an astral dreadnought
 * the blue light turns out to be coming from a 500 foot tall skull and a proportionally enormous sword stuck into the not-ground

Godskuill

 * The are greeted by Elder Nadir, a person who appears to be a humanoid child
 * Elder Nadir introduces them to Pinterest Botany, a candy elemental scientist
 * Elder Nadir reveals to the party that what the people of Godskull want most of all is a way to leave the Nowhere